Showcase
Below are examples of work completed for the Master of Arts in Learning Experience Design (MALXD).
These projects reflect my ability to apply learning design frameworks, implement assessment and evaluation methods, and create unique digital product design to address real-world challenges.
Learn more about my design process and interact with each project below.
Instructional Design & Learning Development
Throughout the MALXD program, I explored a range of instructional design frameworks, including ADDIE, SAM, Design Thinking, and Liberatory Design. The project examples below demonstrate how I apply these approaches to a range of design challenges, from course development and learning experience design to creating comprehensive project scopes that keep design teams aligned with client goals and expectations.
Interact with each project below and select Explore the Project to view a blog post with a more detailed overview of the design process and outcomes.
ADDIE for Course Development
For this assignment, I addressed a learning problem using the ADDIE model to complete data collection, explore solutions, and design an effective learning experience. The Mural board to the right highlights data from MSU advising that identified a need for understanding queries and reports in the Student Information System. I then examined my learners, aligned my personal learning philosophy with the solution, defined the learning environment and objectives, and outlined each course module. Through this process, I applied the first three phases of ADDIE and identified learner pain points and design solutions that directly address them. The experience demonstrates my ability to reflect on and integrate my personal learning philosophy to an overall design.
Course Alignment Table
Advising 101 allowed me to practice designing a learning experience using Backwards by Design, starting with learning objectives and intentionally aligning activities, assessments, and technology. Through Advising 101, I designed learning activities that build advisor confidence in conducting advising appointments, creating academic progress plans, responding to common student questions, and documenting appointments using clear, objective, and university-compliant notes. The course incorporates observation, practice, and reflection through scenario-based learning, branching interactions, and applied exercises within D2L. This assignment showcases my understanding and application of learning experience design, backward course planning, and assessment alignment.
Project Scope Statement
In developing my leadership skills, I learned to use a project scope document to guide a team and manage a large-scale project from iteration through launch. The Project Scope Statement served as a single document outlining the project background, objectives, scope, constraints, assumptions, stakeholders, organizational requirements, timeline, milestones, deliverables, meetings, and budget. Through creating this scope, I have demonstrated extensive project management and team organization skills, as well as my ability to incorporate ongoing feedback from stakeholders and team members to support continuous improvement throughout the project.
Flip through the pages of the Project Scope Statement by clicking on sides of the document on the right.
Evaluation & Assessment
The MALXD program emphasized the important role of assessment and evaluation in understanding program effectiveness, user experience, and guiding design decisions. Through this work, I applied a variety of evaluation methods, including designing a survey to assess professional development needs, using focus groups to assess a pilot course, and conducting website accessibility evaluations that informed my own design practices.
Interact with each project below and select Explore the Project to view a blog post with a more detailed overview of the design process and outcomes.
Survey Design
In the survey to the right, I designed a comprehensive, two-page tool to address a recurring issue shared among my learner population: academic advisors having difficulty attending professional development events. The survey gathers feedback on preferred event modality, level of unit support for professional development, ideal days and times, and preferred event length.
Through this project, I strengthened my skills in needs assessment and survey design by creating questions aligned to a specific problem. I also applied accessibility practices by using clear headings and appropriate text size, font, and color, ensuring the survey was both inclusive and easy to navigate.
Project Pilot and Evaluation
As part of the larger Illuminated Leadership Evaluation Plan, I designed a microlearning experience called Appreciative Sparks, which introduces advisors to key components of the Appreciative Advising model through bite-sized learning experiences. To develop the program, I created a pilot presentation with a small focus group of advisors, incorporating live polls to gather real-time feedback and identify areas for improvement before launch. Both the pilot and evaluation were aligned with Kaufman’s Model of Evaluation.
Through this project, I demonstrated skills in microlearning design, pilot program development, formative and summative evaluation, and application of learning evaluation frameworks and theories.
Click through the slides on the right to view the pilot program, or explore the full project by clicking the button below.
Website Accessibility Audit
In this website audit, I evaluated the Women’s Center of Greater Lansing’s website to identify opportunities to improve web accessibility. In the video to the right, I explain the importance of accessibility audits, provide an overview of WCAG guidelines, and demonstrate how I used the WAVE Chrome Extension to assess website components. I also conducted manual testing using keyboard navigation and a screen reader. The audit highlights accessibility issues related to perceivability, operability, understandability, and robustness, followed by recommendations for improving the site’s accessibility.
Through this project, I applied my skills in web accessibility auditing, WCAG evaluation, assistive technology testing, and translating accessibility findings into actionable recommendations.
Program & Digital Product Design
Throughout my graduate training, I brought design ideas to life through the creation of program and digital product designs. These projects provided real-world experience designing courses and programs for clients, including developing a course pitch to market a new training course, using wireframes and prototypes to design a comprehensive mentoring program, and integrating play into product design through a virtual escape room that also functions as an interactive training scenario.
Interact with each project below and select Explore the Project to view a blog post with a more detailed overview of the design process and outcomes.
Course Pitch
In addition to designing a course to address an organizational training need through teaching academic advisors how to use queries and reports in the Student Information System, I developed a course pitch to promote it. The pitch was created as a short video using Canva with an ElevenLabs AI voiceover and highlighted the purpose of the course, its relevance to advisors, what advisors could expect, and the skills gained upon completion. I also integrated important elements of my learning philosophy: self-directed learning and situated learning theory.
This project shows a variety of my design skills, including wireframing, video editing, and voiceover integration. It also serves as an example of how I apply learning theory not only to course design, but to marketing and helping learners understand the value of a learning experience.
Mentoring Program Prototype
After collaborating with a learning design colleague to address the lack of individualized, flexible training for academic advisors, I developed a prototype for a mentoring program designed to fit advisors’ busy schedules. The program centers on personalized, 1:1 mentoring conversations while allowing participants to engage on a highly flexible schedule.
The prototype progressed from an initial outline to a low-fidelity wireframe in Figma and finally a high-fidelity design. It includes a centralized website that houses all program materials, including key dates, mentor and mentee application questions, team agreements, FAQs, and additional resources. I also created a presentation that serves as an onboarding and training experience, outlining roles, expectations, and the overall structure of the mentoring program, demonstrating my skills in collaboration, creative thinking to address an organization challenge, wireframing and prototyping, and website development.
Escape Room
To address the ongoing challenge of applying Appreciative Advising phases to real-world student conversations, I designed an interactive virtual escape room using Canva. The experience features three student scenario challenges that participants work through together, unlocking each stage by correctly applying the Appreciative Advising framework they recently learned in order to advance and ultimately escape.
This project allowed me to demonstrate creativity and design skills by developing an engaging, game-based tool that supports knowledge application, improves comprehension, and bridges theory to practice in advising contexts.